About Synertial

Synertial designs, develops and markets advanced motion capture, motion measurement and wearable systems for tracking, gaming, biomechanics, simulation, entertainment, rehabilitation and enhancement technologies.

Synertial has been in the core inertial motion capture business as a legacy business for over 20 years. Synertial’s founders produced the first production inertial electromechanical suit, the first operational wireless prototype suit, the first hybrid electromechanical and gyroscopic system stabilizing a walking algorithm, and the first production wireless suits, the first fully MEMS-based inertial suit. Synertial has became a leader in innovation with advancements such as: Sonar Systems Hybrids; MEMS/Exo-Skeleton Hybrid Mo-cap systems; MEMS-based hybrid systems with applications to theme parks; re-configurable magnetic compensation algorithms; IMU-based 12-sensor IGS-Gloves; moving data processing on-board to allow for data logging; adding TCP protocol to UDP data transmission; and releasing a motion capture system with real-time full body and fingers.

In 2016, Synertial’s advents in Kinematics, as well as its Kinexact and Optinertial technologies have propelled it to the point where its hybrid technologies stand to make the Synertial one of the leaders in the manufacture and development of motion capture systems worldwide.


SYNERTIAL HISTORY

1996 First presentation at SIGGRAPH of the “Animatton” by then entitled Analogus Inc. Won the “Most Innovative Product” award and delivered its first system to a Tokyo games developer in January ‘97 (for USD $70,000)

1997 Edwin Berlin was able to revamp the “Gypsy 2.5” The system was a hybrid of the electromechanical technology with an IMU (inertial Measurement Unit) placed at the mid coccyx/lumbar

2000 Company name was changed to Animazoo Inc. Opened offices in London and Paris to service the European clients (Animazoo UK Ltd and Animazoo Europe SARL)

2001 Gypsy-3: A wireless system with cutting edge 511 Cirronet components allowing the Gypsy3 to add distance and roaming to its newly acquired ‘walk.’ Electronic Arts was able to use the Gypsy3 for capturing motor bike animation for the first time ever.

2003 Gypsy-5: The system was all about reduction of of time to produce, weight of system and its cost so it was almost fully manufactured in China, but assembled in the U.K

2006 GypsyGyro-18: develop a full body system with all segments measured with IMUs instead of just one at the coccyx

2008 Sonar Hybrid: Company introduced the first ever sonar hybrid system which was purchased by Hyundai research, University of Sussex as well as Manila University. Later the same year they introduced reconfigurable skeleton data which meant capture data could be gang edited in post.

2009 UKTI’s Technology Strategy Board (TSB) grant Company received a $2.5 Million grant from the UKTI’s Technology Strategy Board (TSB) to develop the hardware and OS for a hybrid electromechanical/IMU mocap system for gaming (the eMove project) to cost under $400

2011 IGS-190: Took smaller footprint IMUs seriously and due to their broad understanding of various artefact diluting accurate data the company embraced the change and migrated to IL IMUs within 6 months. This allowed them cleaner capture and host of other features that were not possible with the next generation of their IMU-based systems, IGS-190

2013 IMU IGS-Gloves: Skoda became the first recipient of the first ever IMU glove in early 2013. By 2014 the 15-sensor (for users who did not want any missing IMU on the finger phalanges) and 7-sensor (for users who wanted as much extrapolation and interpolation possible to reduce the number of IMUs and the price as possible) IGS-Gloves were introduced 

2016 Kinexact and Optinertial Systems Company’s advents and technologies have propelled it to the point where its hybrid technologies stand to make the Company of the leaders in the manufacture and development of motion capture systems worldwide.